WorldView 2.1 for Windows
Internet Explorer Release Notes
WorldView Installation
To use WorldView you will need the following:
- Pentium 100Mhz or better
- 16MB memory
- 20M free disk space
- Windows 95 or Windows NT with Service pack 3
installed
- Internet Explorer 3.02 or higher (4.01
recommended)
WorldView and Windows NT
DirectX for NT 4.0 is now shipping. The 3D rendering
component, Direct3D, was not made available until the
release of Service Pack 3 from Microsoft.
WorldView can be installed on Windows NT 4.0 if you
have already installed Service pack 3. If you discover
problems running WorldView on Windows NT, please be sure
to report them to support@intervista.com.
Java External Authoring Interface Installation
For WorldView for Internet Explorer, all Java classes
are stored in a .zip file called axWorldView.zip. The
location of this file is stored in the registry setting
HKEY_LOCAL_MACHINE/SOFTWARE/Microsoft/Java VM/Classpath.
It should appear first in the Classpath list.
For WorldView for Netscape Navigator, the Java classes
required for Java In Script Node support are stored in a
.zip file called npmsWorldView.zip. The location of this
file is stored in the registry setting:
HKEY_LOCAL_MACHINE/SOFTWARE/Microsoft/Java
VM/Classpath.
It should appear first in the Classpath list. The Java
classes required for Java External Authoring Interface
support are stored in a .zip file called npWorldView.zip.
It should be the only .zip file containing Java EAI
classes in Netscape Navigator's plugins directory.
Note that the EAI classes for WorldView for Internet
Explorer differ from those for WorldView for Netscape
Navigator. If you intend to use both products on
the same machine, it doesn't matter which of these two
.zip files appears first, as long as the two of them
appear first and second in the Classpath.
Sending Feedback
Your feedback on the WorldView product is very
important to us. Information on performance, features,
compatibility, and usefulness will help the Intervista
team create a better product. Please visit our support
contacts page. Use it to send comments, bug reports,
or anything else you'd like us to know.
You may also give us feedback by sending e-mail to support@intervista.com.
Compatibility Notes
- WorldView supports standard VRML 2.0 files and
specification-compliant VRML 1.0 files. If you
attempt to read a draft VRML 2.0 file, warnings
(and possibly errors) will be displayed.
- The VRML 2.0, Java in Script Nodes, and
JavaScript implementations correspond with the
ISO/IEC DIS 14772-1 specification dated 4 April
1997, except as noted in the Developer's Guide and
the Known Problems section, below.
- The Java External Authoring Interface
implementation corresponds to the Proposal for a
VRML 2.0 Informative Annex dated 21 January 1997.
Known Problems and Important Changes
Important Changes
- Polygonal text is now supported.
- Joystick input is now supported.
- High Quality Text is now the default text
setting.
- Multiple events fired on the same tick from a
sensor are now initiated, instead of only the
first event going through.
- The Javascript print() method can be used to
print information directly to WorldView's VRML
Console. The trace() method, introduced in
earlier versions of WorldView, works identically
to print(). Although trace() remains supported,
you should use print() to ensure interoperability
with other browsers.
- WorldView now supports the data: protocol, as
required by the VRML 2.0 spec, section 4.5.4. All
file types, including scripts, movies, and audio,
may be inlined in a VRML file using this feature.
The data: URL may be used for in-line inclusion
of base64 encoded data, such as jpeg, gif, and
png files.
User Interface and Usability
- Only one MIDI file may be played at a time.
Multiple .WAV files can be played simultaneously.
- When downloading some worlds you may get a
warning concerning gzip files. Click OK on the
warning dialog; the world will continue to load
normally.
- Study mode can have unpredictable behavior in
worlds that use ProximitySensor-based
heads-up-displays.
- The area under the right-button pop-up menu is
not always redrawn once the menu is dismissed.
- The cursor blinks continuously on many laptop
PCs.
- Some 3D hardware accelerators do not fully
support the features in Direct3D, and can
introduce limitations. For example, when you are
running WorldView with hardware acceleration
enabled, transparent objects may appear solid, or
you might be unable to see worlds in wireframe.
To turn off hardware acceleration, choose
"Options" from the right-button pop-up
menu and remove the check mark from "Use
hardware acceleration."
- Installing WorldView on a machine without
Internet Explorer 3.02 or higher may cause load
library errors.
- DirectShow, which is installed with Internet
Explorer 4.0, supports a different set of codecs
than Active Movie supported, which was shipped
with previous versions. In compliance with the
VRML 2.0 specifications, WorldView supports MPEG
files. WorldView also supports all Active Movie
and DirectShow compatible codecs.
- Installing Java VM 2.0 with Internet Explorer
3.02 will cause crashes. This version of the Java
VM is intended only for use with IE 4.0.
- Visible "tile" or "grid"
lines may appear on multiple textures or text
nodes in WorldView in Full Color mode.
- The appearance of transparent materials can be
greatly affected by graphics accelerator cards.
- We have received reports that some analog
joysticks, such as the CH Flightstick Pro and
Gamestick 14, do not function well with
WorldView. We are working to investigate and
resolve this problem.
(last updated 2/9/98)
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